Tile Components Glossary

Vizlib Tiles objects can be broken down into Components, each of them with a specific meaning.

We've put together a Glossary to help you understand what terms like layer and margin mean within the context of a tile visualization, and included an example tile format to point out where the components are located (Figure 1). Just cross-reference the numbers in the example with the glossary table.

Figure 1: Tile Components

  Component Description

1

Background

The entire object background, can be a plain color, a gradient or an image.

2

Tile

The tile is repeated once per unique dimension value.

3

Layer

Any number of layers can be placed on a tile, choose from Text, Image, Line, Icon or Icon Bar.

4

Tile Border

The border around the tile can be activated for each side and color, width and corner radius.

5

Tile Margin

If shadows are used, each tile can have a margin (equal on all sides) placed round it.

6

Tile Shadow

Shadows are placed around each tile, with settings for color, blurring, offset, and spread.

7

Vertical Divider

A vertical divider is found between each tile, and can have different opacity, color and size.

8

Vertical Line

A vertical divider line is placed inside the divider and can be dashed, dotted or solid.

9

Horizontal Divider

A horizontal divider is found between each tile, and can have different opacity, color and size.

10

Horizontal Line

A horizontal divider line is placed inside the divider and can be dashed, dotted or solid.